The
fourth adventure thief Garrett. Known environment has undergone
numerous changes and improvements. Developers, however, maintained
the legendary gameplay mechanics that made the previous game cult
hits.
![]() |
| THIEF |
Thief: Out of Shadows is the fourth installment in the series skradankowych action game about the adventures of the title thief. The production was created by Eidos Montreal studio, known for Deus Ex: Human Revolution. Thief designing the authors modeled on previous parts brand, they are responsible for non-existent already graduated Looking Glass and Ion Storm.
In Thiefie back to the universe constituting a combination of several themes: Victorian period, magic, gothic, and steampunk.
![]() |
| Thief 4 |
![]() |
| Thief 4 |
New Thief follows the path traced by previous views and consists of a fictionalized missions in which Garrett steals from the wealthy residents of the City following the occasion to know their secrets. The player can continue to carry out actions in many ways, using a wide range of gadgets. Despite the undoubted skills of fencing, the title thief will avoid open confrontation and acts of concealment. In bypassing or eliminating guards help him such toys as special shots (eg water to extinguish the torch or to Noisy distractions ), or even stick, which immediately strike stuns target.
![]() |
| Dodaj napis |
One of the additions are claws allow climbing at selected locations levels.
The fourth edition of Thief brings a number of improvements that relate primarily to the behavior of opponents. NPCs, including municipal guards, characteristically, they can comb through the room in search of suspicious traffic and better understand infrastructure levels. Garrett received for the so-called " focus ", overlaying elements, which can be interacted with. The ability to relieve a time when pickpocketing and allows you to move out special attacks during the fight - one of them allows you to repulse the enemy. Noteworthy is the use of a new graphics engine. It is the result of close cooperation EIDOS Montreal studio with AMD. Utilizes Mantle. How this translates in practice to what you see on the screen, we will see in a few days.




