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Friday, February 14, 2014

Battlefield 4: Another update

The patch focuses primarily on problems with the stability of operation of the game, hence the experience of people who play more often than munching work, should be slightly improved.



Almost half of the amendments relates Mantle from AMD , where the game could be switched off when switching to full screen games , not to deal with cutscenes slow down the animation in the game for a memory leak and perform abnormal screenshots on computers with multiple graphics processors .

Improvements on the rest of the players include the overall stability of the game works and a few minor errors, such as lack of grass, or the sounds ( the number of which the shooting rarely corresponded to the real goals from ) . Most are cosmetic changes , hence this update yet never received the promised improvement netcode , which much of the players so much hate .

For a complete list of fixes can be found here : battlelog